Name: Boomer Department: Security: neighborhood watch/patrol area Work environment: An (as yet undefined) neighborhood/residential patrol area.
What my character can do for you: Break up (small) fights, report disturbances to the main security office. Usually keeps an eye out for bugs, glitches and new arrivals. He sometimes walks (or drags) the drunks home as necessary.
Are they hiring over there?: Probably in general, though not for his particular patrol area.
Any other cool details? He has a tendency to take in strays, lost bits and the like, he usually takes them to the swarm in the park or at the edge of the outlands after he's rehabilitated them. Also: in his prior system, he was part of a group that found, isolated and dealt with malicious hacker activity. Boomer was the one who blocked the exit, which is why he's as tall and as broad as he is.
SECURITY - Neighborhood watch
Department: Security: neighborhood watch/patrol area
Work environment: An (as yet undefined) neighborhood/residential patrol area.
What my character can do for you: Break up (small) fights, report disturbances to the main security office. Usually keeps an eye out for bugs, glitches and new arrivals. He sometimes walks (or drags) the drunks home as necessary.
Are they hiring over there?: Probably in general, though not for his particular patrol area.
Any other cool details? He has a tendency to take in strays, lost bits and the like, he usually takes them to the swarm in the park or at the edge of the outlands after he's rehabilitated them.
Also: in his prior system, he was part of a group that found, isolated and dealt with malicious hacker activity. Boomer was the one who blocked the exit, which is why he's as tall and as broad as he is.